Kasane: New drop-in Kakoune front end with GPU rendering and / Kasane :具有GPU渲染和WASM插件的新插件Kakoune前端

📰 2026-04-22 01:30 更新

🔸 Kasane: New drop-in Kakoune front end with GPU rendering and WASM Plugins / Kasane :具有GPU渲染和WASM插件的新插件Kakoune前端

🔗 Kasane: New drop-in Kakoune front end with GPU rendering and WASM Plugins
🔥 16 points

原文:
Kakoune handles editing. Kasane rebuilds the rendering pipeline — terminal or GPU — and opens the full UI to extension: splits, image display, workspace persistence, and beyond. Extend it yourself with sandboxed WASM plugins — a complete one fits in 15 lines of Rust. Your kakrc works unchanged. GPU backend (–ui gui) — fuzzy finder, pane splits, and color preview are all WASM plugins Getting Started · What’s Different · Plugin Development · Vision alias kak=kasane and these improvements apply…

译文:
Kakoune处理编辑。Kasane重建渲染管线(终端或GPU ) ,并打开完整的扩展UI :拆分、图像显示、工作区持久化等。使用沙盒WASM插件自行扩展—完整的插件可容纳15行Rust。你的kakrc工作不变。GPU后端( –ui gui ) —模糊查找器、窗格拆分和颜色预览都是WASM插件入门·有什么不同·插件开发· Visio n别名kak = kasane ,这些改进适用…


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